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Processed on: 2020-12-31
dndbToMd.py Version Info: heads/master-0-g7ed52ba-dirty
Mara📃 - Half-Orc : Lvl 4 Ranger(Beastmaster) HP: 28
Languages: Choose a Language, Choose a Language, Choose a Language, Common, Orc Profs: Acrobatics, Animal Handling, Athletics, Intimidation, Perception, Survival
Spells: Ⓡ
Speak with Animals
, Ⓡ
Speak with Animals
,
Goodberry
, Ⓡ
Alarm
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| +4 (15) | +4 (15) | +1 (12) | +1 (12) | +0 (10) | +1 (12) |
Spells #
Alarm #
🔎 Alarm ➡️| Level | Casting Time | Range/Area | Components |
|---|---|---|---|
| 1 | 1 Minute | 30 ft | V,S,M * |
| Duration | School | Attack/Saves | Damage/Effect |
| 8 Hour | Abjuration | None | Detection |
You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible.
A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping.
An audible alarm produces the sound of a hand bell for 10 seconds within 60 feet.
Components: a tiny bell and a piece of fine silver wire
Goodberry #
🔎 Goodberry ➡️| Level | Casting Time | Range/Area | Components |
|---|---|---|---|
| 1 | 1 Action | Touch | V,S,M * |
| Duration | School | Attack/Saves | Damage/Effect |
| Instantaneous | Transmutation | None | Healing |
Up to ten berries appear in your hand and are infused with magic for the duration. A creature can use its action to eat one berry. Eating a berry restores 1 hit point, and the berry provides enough nourishment to sustain a creature for one day.
The berries lose their potency if they have not been consumed within 24 hours of the casting of this spell.
Components: a sprig of mistletoe
Speak with Animals #
🔎 Speak with animals ➡️| Level | Casting Time | Range/Area | Components |
|---|---|---|---|
| 1 | 1 Action | Self | V,S |
| Duration | School | Attack/Saves | Damage/Effect |
| 10 Minute | Divination | None | Communication |
You gain the ability to comprehend and verbally communicate with beasts for the duration. The knowledge and awareness of many beasts is limited by their intelligence, but at minimum, beasts can give you information about nearby locations and monsters, including whatever they can perceive or have perceived within the past day. You might be able to persuade a beast to perform a small favor for you, at the GM's discretion.